Wavin' Goodbye
Beholdin' 1.10!
New map set! Did you like the wavy map? I did not, and it is no longer in this game. play on a Monday (UTC midnight) to see the new map type!
New Exit indicator! I made a cool looking one. it was awesome. I broke it in a few interesting ways and now its a lot uglier. Perfect!
Multiplier Indicators! did you know that when you achieve a creative shot, the enemy is flagged as a creative kill (even if the shot didn't kill it?). I've made this subtle aspect of the game's rules very visible. If an enemy is radiating some kind of energy, its safe to kill it normally - you've already earned the creativity bonus for that enemy.
Title Cards! What the heck? I added some title cards (titles and subtitles). Just a sort of fun thing I wanted to try. They barely mean anything (and thus I love them.)
Metadata! the game's cover asset is a gif, pronounced with a hard `g`. There are no screenshots. I made a slight change to the game description so the mouse-over info on Itch looks nicer.
Thanks for playing! the game page looks dead but there are 5 or 6 of us that play a bunch, and people are still discovering the game organically! I thought I was done but I've got some incremental updates planned for this little side project! Thanks to all the regulars, and welcome to all the new players! Remember the game changes every day...
PS: I probably broke the tutorial again hahaha sorry
Files
Get beholdin'
beholdin'
A daily challenge twin stick shooter
Status | In development |
Author | KPD |
Genre | Shooter |
Tags | 2D, Fast-Paced, High Score, Procedural Generation, Score Attack, Twin Stick Shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Perf and updatesApr 19, 2021
- Relatively minor update!May 22, 2019
- beholdin' 1.02Dec 15, 2018
- beholdin' 1.01Dec 04, 2018
- Locomotion BugAug 28, 2018
- beholdin' 8_7 : groovin'Aug 25, 2018
- 8_6_1 bugfixJul 28, 2018
- beholdin' 8_6Jul 27, 2018
- beholdin' 8_5Jul 10, 2018
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