Perf and updates


I dug into beholdin's code a few nights ago, and it took a few minutes to find the code that was causing hitches on the web export and remove it all.  I also optimized some VFX - was mostly just looking for low hanging fruit to clean up as I was having a weird night, creatively.  I've played a few times since then, and I gotta say - I'm really proud of this game.  the music and scoring systems still stand out to me as being almost exactly what I wanted from day one.  I'll keep playing a round or two here and there, and maybe I'll catch you on the leader boards.

Get beholdin'

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