Perf and updates
beholdin' » Devlog
I dug into beholdin's code a few nights ago, and it took a few minutes to find the code that was causing hitches on the web export and remove it all. I also optimized some VFX - was mostly just looking for low hanging fruit to clean up as I was having a weird night, creatively. I've played a few times since then, and I gotta say - I'm really proud of this game. the music and scoring systems still stand out to me as being almost exactly what I wanted from day one. I'll keep playing a round or two here and there, and maybe I'll catch you on the leader boards.
Get beholdin'
beholdin'
A daily challenge twin stick shooter
Status | In development |
Author | KPD |
Genre | Shooter |
Tags | 2D, Fast-Paced, High Score, Procedural Generation, Score Attack, Twin Stick Shooter |
Languages | English |
Accessibility | Configurable controls |
More posts
- Relatively minor update!May 22, 2019
- Wavin' GoodbyeFeb 26, 2019
- beholdin' 1.02Dec 15, 2018
- beholdin' 1.01Dec 04, 2018
- Locomotion BugAug 28, 2018
- beholdin' 8_7 : groovin'Aug 25, 2018
- 8_6_1 bugfixJul 28, 2018
- beholdin' 8_6Jul 27, 2018
- beholdin' 8_5Jul 10, 2018
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